These illustrations were made in Adobe Illustrator, and are among my favorite illustration pieces that I've created for various projects at Lumos Labs.
Senior Game Artist
My responsibilities included user-testing, UI / UX, game art, and animation.
Mobile Game Ports
Coordinated and migrated art, design, and UI/UX for 18 of 28 games in the new Lumosity mobile library. Below are screenshots of a few of those titles.
Technical Art Projects
During my time at Lumos, I have served as a communication bridge between artists and programmers.
Built an export panel tool for Adobe Illustrator using Javascript / HTML / CSS . This panel exports vector art to multi-resolution PNG or separate AI files.
Improved and maintained bitmap & animation export tools for Flash using Javascript (xJSFL).
Conceptual Design
Wake up with Lumos Alarm! Below is design work done for a proof of concept app feature in 2015.
Workplace Morale!
As a team of two, a coworker and I developed "Lumos Kudos". Kudos served as a way for team members to openly show their appreciation for one another.
Employees gifted special sticker badges (designed by me) and wrote a few words on appreciation cards. These cards were publicly placed on a physical cork board in the office lobby.
Kudos was well received. A year later, after many a Kudos were publicly gifted, Lumos Kudos was integrated into Slack where coworkers could send recognition digitally.