LaTorri Lindsay
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Lumosity

Illustration

These illustrations were made in Adobe Illustrator, and are among my favorite illustration pieces that I've created for various projects at Lumos Labs.

Senior Game Artist

My responsibilities included user-testing, UI / UX, game art, and animation.

Mobile Game Ports

Coordinated and migrated art, design, and UI/UX for 18 of 28 games in the new Lumosity mobile library. Below are screenshots of a few of those titles.

Technical Art Projects

During my time at Lumos, I have served as a communication bridge between artists and programmers.
  • Built an export panel tool for Adobe Illustrator using Javascript / HTML / CSS . This panel exports vector art to multi-resolution PNG or separate AI files.
  • Improved and maintained bitmap & animation export tools for Flash using Javascript (xJSFL).
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Conceptual Design

Wake up with Lumos Alarm! Below is design work done for a proof of concept app feature in 2015.
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Workplace Morale!

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As a team of two, a coworker and I developed "Lumos Kudos". Kudos served as a way for team members to openly show their appreciation for one another.

​Employees gifted special sticker badges (designed by me) and wrote a few words on appreciation cards. These cards were publicly placed on a physical cork board in the office lobby.
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Kudos was well received. A year later, after many a Kudos were publicly gifted, Lumos Kudos was integrated into Slack where coworkers could send recognition digitally.
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